Large City: Frembrǟvge̜s Nekwik Gri

Frembrǟvge̜s Nekwik Gri

Frembrǟvge̜s Nekwik Gri
Example Wood Elf architecture.
StateAlveria
ProvenceMijlequni District
Sub ProvenceKiz̄ukhiqanu Zone
RegionYèkê-degè Grasslands
Founded1212
Community LeaderLord Caerium
Area166 km2 (66 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation5126 m (16817 ft)
Average Yearly Precipitation130 cm/y (51 in/y)
Population38990
Population Density234 people per km2 (590 people per mi2)
Town AuraTruename Magic
Naming
Native nameFrembrǟvge̜s Nekwik Gri
Pronunciation/fremˈbraːvge̜s/ /ˈnekwik/
Direct Translation[serious; sincere; earnest] [capsule; tablet]
Translation[Not Yet Translated]

Frembrǟvge̜s Nekwik Gri (/fremˈbraːvge̜s/ /ˈnekwik/ [serious; sincere; earnest] [capsule; tablet]) is a subtropical Large City located in Kiz̄ukhiqanu Zone, Mijlequni District, within the Alveria.

The name Frembrǟvge̜s Nekwik Gri is derived from the Sylvin language, as Frembrǟvge̜s Nekwik Gri was founded by Liklepa, who was culturaly Wood Elf.

Climate

Frembrǟvge̜s Nekwik Gri has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 15°C (59°F). Frembrǟvge̜s Nekwik Gri receives an average of 130 cm/y (51 in/y) of precipitation, most of which comes in the form of rain during the spring. Frembrǟvge̜s Nekwik Gri covers an area of nearly 166 km2 (66 mi2), and an average elevation of 5126 m (16817 ft) above sea level.

Overview

Frembrǟvge̜s Nekwik Gri was founded durring the early 13th century in winter of the year 1212, by Liklepa. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Liklepa.

Frembrǟvge̜s Nekwik Gri was built using the conventions of Wood Elf durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Frembrǟvge̜s Nekwik Gri is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Frembrǟvge̜s Nekwik Gri is buildings are arranged arrounded a highly ordered system of broad cobblestone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Astonishigly, the perhapse unnessisarily well built defences are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Frembrǟvge̜s Nekwik Gri has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Frembrǟvge̜s Nekwik Gri’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Frembrǟvge̜s Nekwik Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Frembrǟvge̜s Nekwik Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Frembrǟvge̜s Nekwik Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Frembrǟvge̜s Nekwik Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Frembrǟvge̜s Nekwik Gri's parks.

Frembrǟvge̜s Nekwik Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Frembrǟvge̜s Nekwik Gri.

Frembrǟvge̜s Nekwik Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Frembrǟvge̜s Nekwik Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Frembrǟvge̜s Nekwik Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Frembrǟvge̜s Nekwik Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Frembrǟvge̜s Nekwik Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Frembrǟvge̜s Nekwik Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Frembrǟvge̜s Nekwik Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Frembrǟvge̜s Nekwik Gri's public wards, blessings, and other arcane systems.

Frembrǟvge̜s Nekwik Gri has an Scientific Academy which provides higher education in the natural sciences.

Frembrǟvge̜s Nekwik Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Frembrǟvge̜s Nekwik Gri's grid is powered by a god's will and kindness.

Frembrǟvge̜s Nekwik Gri possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Frembrǟvge̜s Nekwik Gri has a first rate hospital which caters to anyone in need of long term medical care.

Frembrǟvge̜s Nekwik Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Frembrǟvge̜s Nekwik Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Frembrǟvge̜s Nekwik Gri's natural decorations nor waterways.

Frembrǟvge̜s Nekwik Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Frembrǟvge̜s Nekwik Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Frembrǟvge̜s Nekwik Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Frembrǟvge̜s Nekwik Gri is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

While Frembrǟvge̜s Nekwik Gri might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Frembrǟvge̜s Nekwik Gri's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Frembrǟvge̜s Nekwik Gri the water is caffeinated.

The Sylph near Frembrǟvge̜s Nekwik Gri are known to be almost tame, such that they can be put to domestic use.

Frembrǟvge̜s Nekwik Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Necromancy energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 77
  • Farmers: 114
  • Farm Laborer: 205
  • Hunters: 129
  • Milk Maids: 99
  • Ranchers: 53
  • Ranch Hands: 101
  • Shepherds: 102
    • Farmland: 157519 m2
    • Cattle and Similar Creatures: 9747
    • Poultry: 116970
    • Swine: 7798
    • Sheep: 389
    • Goats: 77
    • Horses, Mounts, and Beasts of Burden: 3899

Craftsmen

  • Arms and Toolmakers: 77
  • Blacksmiths: 92
  • Bookbinders: 49
  • Buckle-makers: 51
  • Cabinetmakers: 90
  • Candlemakers: 139
  • Carpenters: 123
  • Clothmakers: 105
  • Coach and Harness Makers: 41
  • Coopers: 97
  • Copper, Brass, Tin, Zinc, and Lead Workers: 51
  • Copyists: 37
  • Cutlers: 33
  • Fabricworkers: 86
  • Farrier: 268
  • Furriers: 25
  • Glassworkers: 144
  • Gunsmiths: 77
  • Harness-Makers: 36
  • Hatters: 75
  • Hosiery Workers: 28
  • Jewelers: 44
  • Leatherwrights: 97
  • Locksmiths: 38
  • Matchstick makers: 58
  • Musical Instrument Makers: 58
  • Painters, Structures and Fixtures: 48
  • Paper Workers: 55
  • Plasterers: 52
  • Pursemakers: 68
  • Roofers: 41
  • Ropemakers: 39
  • Rugmakers: 36
  • Saddlers: 70
  • Scabbardmakers: 83
  • Scalemakers: 42
  • Scientific, Surgical, and Optical Instrument Makers: 25
  • Sculptors, Structures and Fixtures: 36
  • Shoemakers: 38
  • Soap and Tallow Workers: 123
  • Tailors: 222
  • Tanners: 49
  • Upholsterers: 54
  • Watchmakers: 52
  • Weavers: 114
  • Whitesmiths: 30

Merchants

  • Adventuring Goods Retellers: 27
  • Arcana Sellers: 27
  • Beer-Sellers: 54
  • Booksellers: 61
  • Butchers: 102
  • Chandlers: 95
  • Chicken Butchers: 123
  • Entrepreneurs: 40
  • Fine Clothiers: 102
  • Fishmongers: 99
  • Florists: 23
  • Potion Sellers: 64
  • Resellers: 169
  • Spice Merchants: 51
  • Wine-sellers: 79
  • Wheelwright: 59
  • Woodsellers: 36

Service workers

  • Bakers: 194
  • Barbers: 199
  • Coachmen: 59
  • Cooks: 162
  • Doctors: 89
  • Gamekeepers: 61
  • Grooms: 33
  • Hairdressers: 144
  • Healers: 109
  • Housekeepers: 114
  • Housemaids: 169
  • House Stewards: 114
  • Inns: 37
  • Laundry maids: 70
  • Maidservants: 134
  • Nursery Maids: 70
  • Pastrycooks: 144
  • Restaurateur: 162
  • Tavern Keepers: 205

Specialized Laborer

  • Ashworkers: 54
  • Bleachers: 34
  • Chemical Workers: 22
  • Coal Heavers: 86
  • In-Town Couriers: 90
  • Long Haul Couriers: 95
  • Dockyard Workers: 76
  • Gas Workers: 19
  • Hay Merchants: 32
  • Leech Collectors: 96
  • Millers: 90
  • Miners: 95
  • Oilmen and Polishers: 59
  • Postmen: 90
  • Pure Finder: 49
  • Skinners: 121
  • Sugar Refiners: 22
  • Tosher: 62
  • Warehousemen: 125
  • Watercarriers: 85
  • Watermen, Bargemen, etc.: 114

Skilled Laborers

  • Accountants: 49
  • Alchemist: 58
  • Clerk: 77
  • Dentists: 39
  • Educators: 101
  • Engineers: 57
  • Gardeners: 37
  • Mages: 28
  • Plumbers: 42
  • Pharmacist: 44
  • Professors: 17
  • Scientists: 29
  • Wizards: 16

Civil Servants

  • Adventurers: 38
  • Bankers: 56
  • Civil Clerks: 92
  • Civic Iudex: 43
  • Consultants: 25
  • Exorcist: 86
  • Fixers: 46
  • Kami Clerk: 75
  • Landlords: 80
  • Lawyers: 47
  • Legend Keepers: 61
  • Militia Officers: 278
  • Monks, Monastic: 121
  • Monks, Civic: 121
  • Historian, Oral: 88
  • Historian, Textual: 45
  • Policemen, Sheriffs, etc.: 90
  • Priests: 149
  • Rangers: 51
  • Rat Catchers: 57
  • Scholars: 60
  • Spiritualist: 67
  • Slayers: 22
  • Storytellers: 165
  • Military Officers: 118

Cottage Industries

  • Brewers: 118
  • Comfort Services: 169
  • Enchanters: 42
  • Herbalists: 45
  • Jaminators: 125
  • Needleworkers: 129
  • Potters: 63
  • Preserve Makers: 118
  • Quilters: 58
  • Seamsters: 194
  • Spinners: 105
  • Tinker: 41
  • Weaver: 102

Artists

  • Actors: 39
  • Architects: 15
  • Bards: 63
  • Costumers: 23
  • Dancers: 47
  • Drafters: 25
  • Engravers: 31
  • Fine Furniture Carpenters: 19
  • Glaziers: 42
  • Inlayers: 38
  • Musicians: 111
  • Painters, Art: 20
  • Playwrights: 40
  • Sculptors, Art: 33
  • Wood Carvers: 134
  • Writers: 149

Produce Industries

  • Butter Churners: 129
  • Canners: 111
  • Cheesmakers: 149
  • Ice Merchants: 17
  • Millers: 82
  • Picklers: 64
  • Smokers: 49
  • Stockmakers: 43
  • Tobacconists: 60
  • Tallowmakers: 84

14696 of Frembrǟvge̜s Nekwik Gri's population work within a Foundational Occupation.

23125 of Frembrǟvge̜s Nekwik Gri's population do not work in a formal occupation, but do contribute to the local economy. 1169 (3%) are noncontributers.

Points of Interest

The center of Frembrǟvge̜s Nekwik Gri's town square was built around an ancient standing stone.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Frembrǟvge̜s Nekwik Gri was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Frembrǟvge̜s Nekwik Gri lost 274 people, 115 livestock, and 99 buildings. The conflict ended after roughly 207, when members of Frembrǟvge̜s Nekwik Gri's militia enacted an operation to recruit a particular solgiers group. The operation was complicated by the enemy forces had far more numbers than estimated. The conflict ended with pitched battle between both forces, which ended in defeat for Frembrǟvge̜s Nekwik Gri's forces. The war is remembered in legend by Frembrǟvge̜s Nekwik Gri's bards, historians, and legend keepers.

History